LIGA - Large-scale Indie Gaming Analytics (DIT.AD008.074)
Area tematica
Ingegneria, ICT e tecnologie per l'energia e i trasporti
Area progettuale
Fabbrica del Futuro (DIT.AD008)Struttura responsabile del progetto di ricerca
Istituto di scienza e tecnologie dell'informazione "Alessandro Faedo" (ISTI)
Altre strutture che collaborano al progetto di ricerca
Responsabile di progetto
NICOLA TONELLOTTO
Telefono: +39 050 621 2967
E-mail: nicola.tonellotto@isti.cnr.it
Abstract
The market of video games developed by independent teams or small companies, commonly called "Indie Games",
has witnessed a significant increase. STEAM, a popular indie gaming platform, exposes more than 6 million reviews
and about 13 thousand games from a social network of 2.6 million active users. IGN, a popular video games portal,
serves more than 20 million unique monthly visitors and it is ranked at the 340-th position according to the Alexa rank
of most visited websites worldwide. In order to compete against the largest companies, Indie Games SMEs aim at
extending users' engagement beyond the gaming experience to the collection and sharing of game-related content,
mainly related to 3D printing of game characters. In fact, the overall market for 3D printing technologies and services
is growing at a rapid pace. The LIGA experiment proposes a novel platform supporting Indie games SMEs to exploit
the huge data available in gaming web portals and social networks to increase their penetration in the gaming-related
market, with a focus on 3D printable models.
Obiettivi
tbd
Data inizio attività
01/05/2017
Parole chiave
indie games, 3D print, big data anlytics
Ultimo aggiornamento: 03/08/2025