Research project

LIGA - Large-scale Indie Gaming Analytics (DIT.AD008.074)

Thematic area

Engineering, ICT and technologies for energy and transportation

Project area

Fabbrica del Futuro (DIT.AD008)

Structure responsible for the research project

Institute of information science and technologies "Alessandro Faedo" (ISTI)

Other structures collaborating in the research project

Project manager

NICOLA TONELLOTTO
Phone number: +39 050 621 2967
Email: nicola.tonellotto@isti.cnr.it

Abstract

The market of video games developed by independent teams or small companies, commonly called "Indie Games",
has witnessed a significant increase. STEAM, a popular indie gaming platform, exposes more than 6 million reviews
and about 13 thousand games from a social network of 2.6 million active users. IGN, a popular video games portal,
serves more than 20 million unique monthly visitors and it is ranked at the 340-th position according to the Alexa rank
of most visited websites worldwide. In order to compete against the largest companies, Indie Games SMEs aim at
extending users' engagement beyond the gaming experience to the collection and sharing of game-related content,
mainly related to 3D printing of game characters. In fact, the overall market for 3D printing technologies and services
is growing at a rapid pace. The LIGA experiment proposes a novel platform supporting Indie games SMEs to exploit
the huge data available in gaming web portals and social networks to increase their penetration in the gaming-related
market, with a focus on 3D printable models.

Goals

tbd

Start date of activity

01/05/2017

Keywords

indie games, 3D print, big data anlytics

Last update: 03/08/2025